Artist: Artists will also be introduced into production in the pre-production phase, with the responsibility of creating conceptual art to support initial ideas and plans. Throughout the main production of a video game creating designs and drawings of assets (Visual Objects).
Designer: Creates pre-production plans for the video game, making initial plans and concepts for game content, characterisation, art style
Marketer: Manages and chiefs distribution, spreads the product through advertising and social media after the product has been finished.
Programmer: Designs and writes the computer that runs and controls how a game plays (Creative Skill Set)
Sound Engineer: makes sounds and music score for the game during the main production stages.
QA Tester: Tests, tunes and debugs games, suggesting refinements that ensure its quality and playability before it goes public (Creative Skill Set). Testers continue to play the game thoroughly after release as well in order to find undiscovered bugs and issues that can be rectified in future updates to the game.
Jake Dungworth. (2014). Research of Jobs within the Film Industry.Available: http://unit22jakedungworth.blogspot.co.uk/2014/12/lo-1-task-1.html. Last accessed 09/05/16.

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